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PRACTICE · 3 BOTS

SOL OPS / FIELD GUIDE

MINE. LOOT.
LET IT POP.

  1. Make an entrance.

    WASD moves; mouse-look keeps your aim on the center crosshair. Click to swing. Space jumps, Shift tactical sprints, and C or Ctrl slides while sprinting. Rune crates break in exactly three pickaxe hits. Stone blocks stay solid.

  2. Build your loadout.

    Walk over drops to collect a pistol, SMG, shotgun, or two balloon grenades. Keep every weapon type: 1 selects pickaxe, 2 pistol, 3 SMG, and 4 shotgun. Pickups never switch what you hold. Matching guns refill that weapon’s reserve ammo.

  3. Win the fight.

    Click to shoot; hold right mouse to aim. R reloads with a magazine and bolt animation. Headshots deal 1.75× damage. Q throws a balloon with a 1.8-second fuse. Blasts can hurt you too! Bullets damage rune crates (6 pistol rounds, 12 SMG rounds, or about 3 close shotgun blasts). Stone stays solid. Gaps between blocks remain shootable; solid cover stops splash. Everyone has 100 health; last survivor wins. Sprint stamina refills when you rest.

The third-person shoulder camera follows your aim. Press V to switch to first person. Escape releases your mouse and pauses. On touch, move with the left stick, drag the arena to aim/look, and use the inventory and action buttons. Three minutes without a sole survivor is a draw.

SOL OPS

SMOOTH PLAY.

Auto adjusts scene resolution to aim for smooth play. Balanced and Low reduce effects; the HUD and crosshair stay sharp.